CommonEvent 3664
Name = "キメラチャリオッツ"

  999([3664])
  ShowPicture([5, "80_c_chariot_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  PlayBGM(["RPG::BGM(@name=\"ero1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh..."])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["Hehe, you can no longer resist, can you?"])
  ShowText(["Even as a hero, you are not much of an opponent..."])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["The defeated enemies always become food for this child."])
  ShowText(["You shall be eaten too... Ufufu."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hii...! N-no way――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The grotesque giant form looms before me."])
  ShowText(["That mouth opens wide――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["S-stop... ahhh!"])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean12_innerworks_c2\", @volume=80, @pitch=100)"])
  ShowPicture([5, "ev_c_chariot_h1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Just like that, my lower body was taken into the gigantic maw."])
  ShowText(["The mouth was filled with plenty of saliva, and I was being sloshed around in it."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The saliva contained digestive enzymes, and my clothes quickly began to dissolve."])
  ShowText(["My lower body was exposed, directly experiencing the warm sensation of the mouth――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... haaaah......"])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["The more superior the human, the more delicious they are..."])
  ShowText(["Shall I lick you down like this? Ufufufu..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["S-stop it... Aahhh...!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The thick tongue clings to me inside the mouth."])
  ShowText(["The rough sensation coated in saliva crawls around my legs and thighs――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And then the slimy tip of the tongue intrudes between my legs."])
  ShowText(["With the feel of saliva and oral mucosa, my manhood was already growing――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It was being licked and teased with the tongue."])
  ShowText(["The pleasure given in the mouth made me arch my back and moan."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah...! Uuuuh...!"])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["I will lick you thoroughly like a candy."])
  ShowText(["Hehe, you're feeling good too, right...?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My entire lower body was being slurped and licked in the mouth."])
  ShowText(["I was given stimulation that made me feel like I was being sucked in along with the saliva, the oral mucosa sticking to me."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The tongue licked around my groin, sending persistent stimulation to my member."])
  ShowText(["Played with by the thick tongue, I trembled and quivered."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh, it feels so good... Ahhh!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The penis, being licked by the thick tongue, pulsates painfully."])
  ShowText(["At the same time, a sweet sensation rises from deep within my hips――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I'm going to cum... Ah, aahhh...!"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_c_chariot_h2", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Covered in saliva, I was disgracefully ejaculating."])
  ShowText(["Being sucked in the mouth, I miserably experienced pleasure――"])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["Oh my, did you cum while being eaten...?"])
  ShowText(["But you have no regrets now, right...?"])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["Then, let me swallow you whole in one go..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No, please stop..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It intensifies as my body is being sucked in, swallowing me whole."])
  ShowText(["I was dragged into that mouth, struggling miserably――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Aaaahhhhhh――!!"])
  ShowPicture([5, "ev_c_chariot_h5", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Leaving behind a death cry, my body was swallowed."])
  ShowText(["Sent straight to the stomach, digestion began immediately."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["A... aaah..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The gastric mucosa enveloped my whole body, covered in digestive fluids――"])
  ShowText(["And before I knew it, my body was being dissolved."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Melting down in sweet pleasure, my consciousness faded away—"])
  ShowText(["In no time at all, I became the nutrients for the vile monster."])
  PlayBGS(["RPG::BGS(@name=\"\", @volume=80, @pitch=100)"])
  ShowTextAttributes(["c_chariot_fc1", 0, 0, 2])
  ShowText(["\\n<Chimera Chariot>"])
  ShowText(["Hehe, thank you for the meal......"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus, I was eaten by the vile monster."])
  ShowText(["I experienced the miserable fate of being preyed upon by the enemy, bringing my adventure to an end—"])
  FadeoutScreen([])
  ErasePicture([5])
  ErasePicture([6])
  FadeoutBGS([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["・・・・・・・・"])
  FadeoutScreen([])
  FadeoutBGM([1])
  Wait([120])
  Script(["memory_interruption"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I hear the voice of the goddess Ilias..."])
  ShowText(["Shall we have a Evaluation meeting?"])
  ShowChoices([["Attend Evaluation meeting", "Change difficulty", "Return to Reincarnation"], 3])
  When([0, "反省会に出る"])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=90, @pitch=105)"])
    ShowPicture([1, "bg001", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowPicture([5, "80_iriasu_st04", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Ah yes, it's the Chimera Chariot, huh."])
    ShowText(["I was surprised when I first saw them too."])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I had ordered the development of a Chimera that looked like a mounted warrior……"])
    ShowText(["What the customer truly needed."])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That said, the Chimera Chariot are a troublesome opponent."])
    ShowText(["With high physical ATK and the ability to act twice, they can deal significant damage."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In addition to an area stun roar, they cause overall status ailments with their whip."])
    ShowText(["Especially if they cause restraints, it becomes quite troublesome."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Bio and sound waves are its weaknesses, but they are quite difficult to utilize."])
    ShowText(["Confusion works very effectively, so let's make good use of it."])
    ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now go, Hero Luka."])
    ShowText(["In response, let's create Luka Chariots."])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([1])
    Wait([60])
    Empty([])

  When([1, "難易度を変更する"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Please select a difficulty level."])
    CallCommonEvent([110])
    Empty([])

  When([2, "輪廻に戻る"])
    Empty([])

  ChoicesEnd([])
  CallCommonEvent([3000])
  Empty([])
